Friday, June 5, 2009

Reboot

We rebooted this afternoon and a couple of large revisions to portions of the code went in. Most of these changes should be completely unnoticed by you all, as they were aimed at restructuring the internals of the game to make future changes a bit easier to make. One major revision, though, has resulted in the 'practice' list now being sorted alphabetically by spells, then skills. This should make it much easier to find certain spells or skills on your practice list as you spam, practice, or whatever else.

This process of restructuring the master skill and spell table had some unintended side effects which we quickly patched up before the revision went live. While we're pretty confident that everything should be fine now, if anyone notices anything clearly weird with skills or spells now (such as you clearly missing some spells you had before the reboot, or certain objects in the game no longer having spells on them which they should have), I'd like to hear about it. Most of these anomalies, should they occur, will show up on my screen before they show up on yours, and so far the game has shown no indication that anything went awry. Thus, I don't expect to hear any bug reports related to this most recent reboot for now, and hopefully the number of people crying wolf will remain low.

I am posting this to the blog rather than as a note because I don't think the changes that went in with this reboot are important enough to bring to everyone's attention.

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