First post in quite a while, but I'll be doing my best to post new updates about the game here from now on as well the changes board. We recently tweaked some of the in-game vuln weapons, I look forward to seeing how it affects the balance of PK on the MUD. Those of you who try it out and think it wasn't enough of a change or it was too much, just note to ADMIN with your feed back.
I'll be posting again later this week with some information about some upcoming events! Don't forget to log consistently through December to grab your Christmas gifts.
nate
p.s.
votevotevotevotevote. Try and break top twenty guys!
Monday, November 29, 2010
Friday, September 4, 2009
Mud Connector and new area.
Recently, the mud connector started requiring a membership to vote: regular votes from anonymous IPs are no longer counted :(. Starting a membership doesn't take very long, and with this new requirement it means the top MUDs will be losing a lot of ground in the coming weeks. This is a great chance for us to climb in the ranks and attract new players! I'll be making my mud connect account, hopefully you guys will too :)
A new area has just recently been put into the game, a new guild area for the boys in red. This area will be worked upon further in future, and right now has no equipment mobs: really it's more an area to promote RP but will be more in future! It's been linked in an interesting way through the marsh area near the wastelands... if you have trouble finding it, I'm sure there's a guild that knows the way. If you see typos or glitchy bits in the area feel free to send me a note :)
Sunday, August 9, 2009
The Chrysalis Project
Hi everyone,
Although our new project is as yet unnamed, we're calling it the Chrysalis Project for the time being. I think the best part of having a project to work on is having a cool code name for it :)
I have just finished setting up a basic blog. There's nothing on it yet (and don't expect there to be for a little while... the next three weeks are pretty hectic both for Parvi and for me), but if you would like to follow the blog for the new project, then check out the following link:
http://chrysalisgames.blogspot.com/
With that, we turn this blog over to Nate and DR-related discussion.
<3
Sido
Although our new project is as yet unnamed, we're calling it the Chrysalis Project for the time being. I think the best part of having a project to work on is having a cool code name for it :)
I have just finished setting up a basic blog. There's nothing on it yet (and don't expect there to be for a little while... the next three weeks are pretty hectic both for Parvi and for me), but if you would like to follow the blog for the new project, then check out the following link:
http://chrysalisgames.blogspot.com/
With that, we turn this blog over to Nate and DR-related discussion.
<3
Sido
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